CS:GO Tournament Rules
This page contains the CS:GO Tournament Rules for the gameplay and behaviour within our tournaments. The main thing to remember is to play with respect for your opponent and fellow players. We have tried to include rules for all situations that might arise but sometimes assistance might be needed and if this is the case, send a message to a member of the Business Esports team. The CS:GO Tournament Rules will be reviewed periodically and feedback or amendments will be considered when sent in writing. Every player has to be aware of the behaviour guidelines and online tournament rules.
- Tournament schedules will be posted on the Business Esports site before the tournament starts.
- The Business Esports team will work under the assumption that each participant is aware of all the rules and checks them regularly although significant rule changes will be communicated. A lack of knowledge of the rules will not be used as an excuse for rule-breaking.
- Players who take part are required to play with the Steam account they have specified. In the event another account is going to be used, submit this to the Business Esports team at the earliest opportunity along with an explanation for the switch.
- Every participant is required to be online in the Discord chat of the tournament they are participating in. Players are responsible for his or her own internet connection and ensuring they have the most up to date gamer version installed.
- Players found breaking the rules will be penalised. The exact punishment will be decided by Business Esports. Examples of punishments are replay, penalty points, exiting the tournament early, a temporary or a permanent ban.
- Players found to be complaining about losing a match or found to be playing out with the spirit of the game will be named and shamed as sore losers and their team may be subject to further penalties.
- If there are suspicions that your opponent is not playing by the rules or serious lag occurs for a long time, report this to the Business Esports team as soon as possible, before your opponent has taken benefit of the problem.
- Should your company be interested in sponsoring the tournament please contact us to discuss.
- Team Captains must check-in 10 minutes before play starts when the team is ready. This should be done via the relevant Business Esports Discord server tournament channel. Teams who do not check-in 5 minutes ahead of start time cannot be guaranteed a game.
- The Tournament schedule will be communicated to team captains in advance.
- A designated host will be allocated each evening and they will be responsible for starting a lobby.
- Team captains are responsible for ensuring their team are ready.
- Team captains are required to take at least one photo of the score each. This photo should contain: the score and the entire scoreboard.
- If all teams are ready, play can start before the scheduled time however additional in-play breaks will not be permitted in-game.
- Each team has to register with Business Esports in order to participate, this can be coordinated by a team captain. Companies will be allowed to substitute players but these must be communicated in advance.
- When an online tournament is organised for teams, only the main player needs to register for the tournament but they then assume captaincy and responsibility for the rest of their team. Captaincy can be transferred at a later date
- The exact tournament format will be dictated by the number of teams entering and will be communicated to all teams in advance.
- The organiser reserves the right to add or remove players or teams throughout the tournament.
In game settings:
- The following in-game overlays are authorised, all others are forbidden:
- cl_showpos 1
- cl_showfps 1
- net_graph 1
- cl_showdemooverlay 1 / -1
- Jump + Throw grenade binds are allowed.
- Business Esports will designate a host who will add invite the other team captain to the lobby. Team captains are then required to add in their team.
- The team with the designated host can elect to be Team A or Team B within the following process:
- Starting with Team A, teams take turns to veto one map until only one map remains. Team A will then get to choose which side they want to play.
- All matches will be run using the current active duty map pool. These maps are as follows:
- Inferno, Mirage, Nuke, Overpass, Dust II, Vertigo and Ancient.
- All weapons are allowed.
- All agent skins are allowed.
- All gun skins are allowed.
Scores should be recorded in the following manner:
- All team captains must notify Business Esports of the score after finishing the game.
- All players are encouraged to take a picture of the result. This photo should contain: the score and entire scoreboard.
- Team Captains need to report the scores within ten minutes after the end of the match.
- Players disputing a match score must have a picture to evidence their claims.
- When the score of the teams does not match there will be an investigation. Once the investigation has been completed the decision about what score is awarded ultimately rests with the Business Esports. We take conflict seriously and want to provide the best experience for all of our players.
- If someone deliberately passes the wrong score, the player or team in question may immediately get excluded from all Business Esports.
- When there is no Business Esports admin present at a match conflict, the solution to the conflict between two participants will be postponed until another admin will be online.
- All Business Esports participants must treat each other and the organisation with respect in accordance with the CS:GO Tournament Rules.
- When a participant has displayed hurtful, offensive or racist expressions towards his/her opponent, they may be immediately disqualified and disciplinary measures will be taken.
- Bad language and/or threats against the Business Esports Admin results in an instant disqualification.
- In cases of fraudulent activity or players caught cheating, a participant will be disqualified immediately and disciplinary measures will be taken.
- All participants are treated the same way by the Business Esports. When found breaking the rules, it will be at the discretion of Business Esports as to the punishment and will be delivered consistently and fairly to all players whilst be dealt with on a case by case basis.
- Should a player purposefully disconnect during a game on more than one occasion disciplinary measures will be taken.
- The use of the following programs is considered cheating:
- These are only examples, other programs or methods may be considered cheats as well.
- If you have any questions and/or problems about the CS:GO Tournament Rules, you can contact a member of the Business Esports team.The participants need to treat the Business Esports crew respectfully.
- The Business Esports crew need to treat the participants respectfully.
- The Business Esports Admin eventually has the right to make decisions when exceptional situations occur